Capture frames local or remote
Rendering problems can be tricky to troubleshoot. Visual Studio Graphics Diagnostics provides an easy way to capture and analyze frames from your DirectX 10, 11, or 12 games locally or remotely. You can inspect each DirectX event, graphics object, pixel history, and look into the graphics pipeline to understand exactly what occurred during the frame. This tool also captures call stacks for each graphics event, making it easy to navigate back to your application code in Visual Studio.